Rpg maker xp 3d
I could easily pick up Ace after a couple hours. When you know one engine, you pretty much know most of the rest. If a new RPG Maker came out, I wouldn't buy it. 72 hours later, I'd probably still have no idea how to use the damn thing. Put me in a room with Unity for 72 hours. I've been an RMXP-only user for two years now. But it teaches you nothing (or very little) when it comes to actual game dev, unless you want to spend the time learning RGSS. It's cool how to effectively introduce plot and such, or how to pace a game. Not making the actual game-more like getting an idea of an idea of a game. Fast.ĭon't get me wrong, RPG Maker is good to hone your skills when it comes to making a game. RPG Maker a program is to make things quick and easy, but when you wanna make something with substance that takes more than just a "plug and play" sort of process to make, RM gets boring. That damn thing eats up hours of time, I swear half the day I spend on it I could spend studying or something. The only thing keeping me stuck in the RPG Maker scene is Insanitalia. What I want to is just too big for RPG Maker.I think I do want to try and get back into rmxp though and try to really learn rgss so I can actually get started on Eltoria. That's what I love about RPG Maker, but over time I realized I didn't want to just make something that's "pretty okay." I want to make something that's freaking awesome. With 2D games, if you try even a little bit, maybe chuck some story/mildly decent writing in there, you can make something pretty okay. Maybe I'll move into Unity, but even a 3D RPG Maker would take considerably more investment to create a decent game. mostly because it would take a lot more work and investing of my time and effort. I like 3D games, but I've never been too drawn towards making them. I was pulled into the RPG Maker series because of the simplicity and style of games like Ib, The Witch's House, Mogeko Castle. I guess it'd be interesting to see what they'll come out with next. I can't see that changing, so my money is on more of the same. I think RPG Maker's success is based around the simplicity of the game making process and the style of games. I mean, wouldn't they be forced to learn so much game development that they'd have to learn that there's better alternatives to making 3D games? I don't think the RM community would do well with a 3D game maker. I don't mind something that good costing money just because a lot of the work is done for you, but XP, VX, and VX Ace are very overpriced for how limited they are and how lazy Enterbrain was when making them. Graphics styles for various settings (medieval/renaissance, modern, sci-fi, etc.) XP's icon system, but with the number of icons that VX Ace has or more. 2 sprite styles: chibi(VX) and non-chibi(XP) An area-based event system similar to how triggers work in Unity A customizable message box system similar to ccoa's UMS Lots of pre-made sprites and faces for characters and enemies Most of the features VX Ace has, mainly the things involving items, skills, world maps, and vehicals The mapping of XP with infinite (or at least a big number of) layers ways of customizing the battle system somehow, allowing for normal turn based side-view, ATB, AP based, tactical, and ABS battle systems I have high hopes, but very very low expectations. Or maybe I'm just really pessimistic when it comes to Enterbrain. Every new engine will have features that make it partially better than the last, but at the same time, not nearly as good as it could be and have features that make it terrible to people who are used to whatever came before it.
That's just now the universe works.Īnd RPG Maker will continue to disappoint people and cost way too much. It is physically impossible for Valve to make a 3rd game in any series.
It cannot and will not ever exist in any universe. I feel like rumors of a new RPG Maker are just some constant fact of the universe.